![]() Additionally, these tests will also deliver some improvements to how information in the game is presented. In the next few weeks, Riot will be planning tests for the new tech that’ll power League of Legends ’ new patcher. We're looking forward to sharing our long-term plans, but today's talk is going to be focused on foundation-setting. “ That being said, our biggest focus is maintaining stability and making sure everything works smoothly as we continue updating the client. While this technology won’t noticeably change your pre-game experience, it will help us plan our future updates, ” Riot’s announcement continued. “ Along with the visual changes to the patcher, a large part of this first phase involves introducing new core client technology. These changes are just the first phase of what will be an extensive and ongoing development process focused on improving the pre-game experience, ” Riot Games wrote in its announcement. “ We’ve heard your feedback and know a new client is at the top of many wishlists. Much like how the Summoner’s Rift map is being updated, the game’s client will also be receiving a significant visual update at a yet-to-be-announced date. As detailed on the official League of Legends website, Riot Games has revealed its plans to update League of Legends’ patcher and client, and the studio confirmed that it’ll be removing Adobe Air in favor of its own technology.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |